• Audit + remediation

    In order to bring your web properties up to par with the latest accessibility standards, I’ll conduct a full audit and test with assistive technology.

  • Workshops + training

    My full-day and half-day workshops on web accessibility best practices are available for your team or conference attendees to 1-up their skillset and daily workflows.

  • Code + design review

    Let’s get to the nitty gritty details and bake accessibility in from the beginning.

  • Canada Learning Code
  • Deloitte
  • The Globe and Mail
  • Google
  • jetBlue
  • Juno, formerly HackerYou
  • Shopify
  • Twitter
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  • An open notebook on a table with a page titled Top 5 Business Ideas, ready to start planning your new business? A phone lies next to the notebook.

    Accessibility advice for entrepreneurs

    Questions to consider for new and existing business owners to incorporate accessibility best practices.

    Accessibility advice for entrepreneurs

    Questions to consider for new and existing business owners to incorporate accessibility best practices.

  • Creating Accessible React Native Apps

    Creating Accessible React Native Apps

    Can React Native apps be accessible for people with disabilities? Let's find out!

    Creating Accessible React Native Apps

    Can React Native apps be accessible for people with disabilities? Let's find out!

  • 3D Model Accessibility

    3D Model Accessibility

    Research, testing, and recommendations for making 3D models on the web accessible to all.

    3D Model Accessibility

    Research, testing, and recommendations for making 3D models on the web accessible to all.

  • Mobile Screen Reader Testing

    Mobile Screen Reader Testing

    With the rise of mobile-first computing, let's add accessibility testing to our workflows. We'll explore mobile screen readers, common gestures, and how to test on real-world devices and simulators.

    Mobile Screen Reader Testing

    With the rise of mobile-first computing, let's add accessibility testing to our workflows. We'll explore mobile screen readers, common gestures, and how to test on real-world devices and simulators.

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